Difficulties for songs range from Lv1-9 (Cytus I) or 1-15 (Cytus II).
Cytus I and Cytus α[]
The majority of Easy songs range from Lv1-6 (with exceptions of some like L, which is Lv9 for both difficulties).
The majority of Hard songs range from Lv6-9 (with exceptions of some like Alive: The New World, which is Level 1 on both difficulties).
- Hard song difficulties are either higher or the same as easy song difficulties.
Cytus II[]
Easy[]
- Difficulties range from 1 to 6.
- 0.5x speed scanlines, single tap and simple hold notes, and simple patterns.
Hard[]
- Difficulties range from 4 to 10.
- Slight scan-line speed changes, numerous single tap notes. Full death streams are replaced by streams lasting half a measure to a full measure with a lot of drag notes
Chaos[]
- Difficulties range from 8-15
- Intensive and frequent scanline speed changes, freezing scanline, flick notes, click-drag notes, dense layouts, and death streams, slight multifinger gameplay. Some charts have UI alterations
Glitch[]
- Introduced in November 2019
- Difficulties range from 12-15
- Teleporting scanline, reversed scanline, fading in/out UI, intensive death streams, complex note patterns and frequent multifinger gameplay
- PAFF, NEKO#ΦωΦ, ROBO_Head, Ivy, Vanessa, Ilka, Xenon, ConneR, Cherry, JOE, Sagar, Rin, Aroma, Nora, and Neko have Glitch difficulty songs.
Crash[]
- Introduced in June 2021
- Difficulties do not use numbers. Instead, they use Greek letters α, β, and γ.
- Frequent three finger gameplay, up to nine simultaneous hold notes, half scanlines[Note 1], invisible scanlines and incredibly complex note patterns.
- Scores are unranked.
- PAFF, NEKO#ΦωΦ, and ROBO_Head have Crash difficulty songs.
Dream[]
- Introduced in January 2022
- Difficulties range from 8-15
- Gameplay switches between Deemo and Cytus; Piano mode features tap piano notes and drag piano notes. Charts are a combination of the Deemo Chart and the Cytus Chart.
- Scores are unranked.
- Alice and Hans have Dream difficulty songs.
Drop
- Introduced in November 2022
- Difficulties range from 11-15
- Gameplay switches between Deemo II and Cytus; Piano mode features tap piano notes and drag piano notes. Charts are a combination of the Deemo II Chart and the Cytus Chart.
- Scores are unranked.
- Graff.J has Drop difficulty songs.
Notes[]
- ↑ Half scanlines in this context means scanlines that only goes half through the top and bottom (in other words, they travel from the top / bottom to the middle of the playfield)